The World Government Summit 2016 has been given an insight into the classroom of the future where teaching becomes a social event.
Paul Anderson, who teaches AP science in a Montana school in the United States, told attendees that the classroom should resemble a workshop where you read, watch videos, work on skills and then apply them to a project to solve problems in the real world.
Anderson told the audience that he had arrived at his now much talked solutions after realizing his own failures as a teacher. And he explained that he had failed in three ways in the way he was imparting education to his students.
First, he saw there were some students who raced ahead, some who were left behind and some who crashed into the wall. Second, he realized that students struggled with reading and that’s because he said, “I never stopped talking”.
And finally he said he saw that they were being surrounded by computer screens that were throwing things such as philosophy and relativity.
Anderson acknowledged that effective learning was not about videos and automated learning and sitting in modules, instead he said children went to school to be social.
He explained that video games were fun, adding that school should be too. And he added that the compelling elements of gaming could be applied to learning.
“Video is a new type of book,” he noted, adding that the genre imparts one dimensional lessons and does not help track the student’s level of understanding. Virtual reality and gamification are the other new types of books, but again they are just a way to teach, Anderson said.
He said technology had allowed him to be in more than one place at a time. “Technology also motivates and is the best way to connect other people. What technology does is connect me to my students.”
Education in the classroom, Anderson concluded, should be imparted with the teacher on the side, acting as a mentor.